During the final phase of production I was asked to do decals for our effects department. This for me was a wonderful opportunity because it really let me explore and learn something new. I did many different decals from explosions to bullet holes; and my personal favorite: blood splatter. The most interesting decal though was the bullet wounds I created for our soldiers and Chimera. I took special care in these because I really wanted them to look realistic. I did lots of gruesome research and with final reference I went into Zbrush and carved out several different gun shot wounds! It was some of the most fun i've had! From the sculpt I was able to extract every map necessary to give the wounds their proper depth! I never thought playing with blood could be so much fun!;)
Yance